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Posted By : anonymous
Posted Date: 06 June 2025

Movement abilities with damage in u4gm

The center concept revolves around maximizing passive damage sources and abilties that robotically affect enemies round you or as you pass. This isn't a build focused on pinpoint accuracy or tricky talent combinations. As an alternative, you may be searching out approaches to apply damage and debuffs definitely through being near enemies or using movement skills that leave destruction in their wake. The intention is to show your Barbarian right into a strolling blender that pulls enemies in and grinds them down without requiring consistent interest.

Key to this "lazy" approach are skills that both persist, are precipitated passively, or have massive areas of effect requiring minimal aiming. Whilst the exact skill picks can range slightly relying on patches and particular tools availability, foundational talents regularly encompass:

Thorns: A cornerstone of many lazy builds. This allows enemies to harm themselves simply by way of attacking you. Maximizing Thor's harm is critical for melting enemies without lifting a finger.

Passive damage Auras/effects: search for competencies or passives that deal harm over the years or in an area around you, which includes bleed results or floor-based totally damage zones.

Movement abilities with damage in u4gm: talents like price or jump can be used not only for mobility however additionally to deal damage upon effect or depart a damaging impact behind.

Shouts: even as requiring activation, shouts offer sizeable passive buffs to harm and survivability for you and potentially allies, and some also can follow debuffs or minor harm to enemies. The usage of those periodically to keep buffs is minimal effort for excessive praise.

The enemies successfully defeat themselves or are quickly finished off by means of persistent harm resources. This hands-off approach allows you to cognizance on navigating the map and vacuuming up loot, making it a super build for lengthy farming periods in which performance and simplicity of play are paramount.
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